﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace ScreenConnection
{
    /// <summary>
    /// Logique d'interaction pour LibelleSplashScreen.xaml
    /// </summary>
    public partial class LibelleSplashScreen : UserControl
    {
        public string NameApplication
        {
            get { return (string)GetValue(NameApplicationProperty); }
            set { SetValue(NameApplicationProperty, value); }
        }

        // Using a DependencyProperty as the backing store for NameApplication.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty NameApplicationProperty =
            DependencyProperty.Register("NameApplication", typeof(string), typeof(LibelleSplashScreen), new PropertyMetadata(""));

        

        public LibelleSplashScreen(string nameApp)
        {
            InitializeComponent();
            NameApplication = nameApp;
        }
    }
}
